(A) About the studio
Click the logo · play with the city table
Started in Kandy.Played everywhere.
KodeX started as a group of students in Kandy who wanted to make games about the place they lived. We moved from software into games, met the producers of Koombiyo, and built the first game based on a Sri Lankan TV series. Today the same team builds games, real-time simulations, digital twins, AR/VR and 3D for clients in Sri Lanka, the UAE and beyond.
(02) Milestones
Ten years, one direction.
- 2014
KodeX begins in Kandy
A group of students at the Java Institute in Kandy start the studio.
- 2019
Koombiyo The Game
The first game based on a Sri Lankan TV series launches free on PC. 1M+ downloads.
- 2021
Choon Paan Game
Street-food culture as a mobile simulation. 100K+ downloads, rated 4.8.
- 2023
Sri Lanka Bus
The driving sim grows its world past 500K downloads.
- 2024
Beyond games
AR/VR, 3D modeling and AI-based applications join the studio's work.
Game downloads
Players reached worldwide
Projects delivered
Industries we build for
(03) Why KodeX Play
Creativity, technology and delivery.
We work with startups, enterprises and global teams, shaping each solution around the vision, the platform and the outcome.
- 01
Innovation at the core
We push what interactive media can do, blending creative thinking with advanced technology so each project feels unique and current.
- 02
Uncompromising quality
Every game, AR/VR solution, and 3D model is built to a high visual and technical standard, with a focus on seamless immersive use.
- 03
Engaging experiences
From mobile games to VR training and AI-driven applications, we design for interaction, storytelling, and lasting audience attention.
- 04
Client-centric delivery
We work with startups, enterprises, and global teams to shape personalized solutions that match the vision, platform, and outcome.
Four disciplines under one roof. One team takes your project from the first idea to launch day and keeps it running after.
- 01Game developmentMobile, PC and console games taken from first sketch to store launch, then kept alive with updates.
- 02Simulation & digital twinsReal-time 3D simulations of machines, vehicles, places and processes, connected to live data as digital twins, so teams can test, train and decide before they build.
- 03AR / VRTraining simulations, product demos, virtual tours and branded AR filters for headsets and phones.
- 043D & animationCharacters, environments, rigging, motion capture and VFX, built for games, film and product work.